Open Séance

Goal of the Game

In Open Séance, two teams compete in a game that is all about picking the right Open Spirits to communicate to while avoiding the ones that are bad for you. Each team has one Medium whose task it is to guide their team members through the Séance. Only the Mediums know which of the Open Spirits are FAIR to their team. With that knowledge, it is their task to describe the Open Science concepts that these spirits represent. However, their hints have to be brief, leaving plenty of room for creativity and sharp insights! The team who guesses all their Open Spirits correctly wins this spooky game. But beware of the evil ☠️ Publish-Geist!

Acknowledgements

This game was created by the GHOST Collective, Games of Horror for Open Science Training. GHOST includes:

  • Bjørn Bartholdy, TU Delft
  • Dafne Jansen, Universiteit Utrecht
  • Dan Rudmann, Leiden University
  • Elisa Rodenburg, Vrije Universiteit Amsterdam
  • Eva Lekkerkerker, University of Amsterdam
  • Katreine Blomme, Open University
  • Lena Karvovskaya, Vrije Universiteit Amsterdam
  • Lieke de Boer, Netherlands eScience Center
  • Meron Vermaas, Vrije Universiteit Amsterdam
  • Stefan Kirsch, Tilburg University
  • Stephanie van de Sandt, Vrije Universiteit Amsterdam
  • Tycho Hofstra, Vrije Universiteit Amsterdam

Previous GHOST collective games include the Software Horror Escape Room and Data Horror Escape Room.